Post by Tempus on Feb 22, 2016 19:16:30 GMT -5
M.O.R.F's
*Mrs. Ogress's Replacement Function allows players to transform into one of many different creatures based on race. These creatures are specific to the race of your character at the time of the MORF. Once MORF'd, you cannot undo it. You can be ANY level but it will cost you 10 Quest Points and you will de-level to level 1. You will acquire new feats, statistics and possibly an image based on the form you chose (this may change any forms/images you created using Vanity Hall). For abilities and feats, all stacking rules apply. Talk to the Dominia Public Transit officer in Shandalar for the ability to port.
Last updated 02.22.16
Human:
Aasimar-
DResist Fire/Cold/Electric 10/-
Universal Saves +3
AC +2
Strong Soul
+1 All Abilities
SR 14
Normal Speed (Angel or Bird Wings Appearance)
Shaugin-
DResist Acid 40/-
Blind Fight, Alertness
+2 STR, +2 DEX, +1 CON, -2 INT, -1 CHA
Fast Speed (Shaugin Appearance)
Gnoll-
AC+3
+4 STR, +1 CON, -1 INT, -1 WIS, -1 CHA
Normal Speed (Gnoll Appearance)
Half-Orc:
Troll-
DV Acid/Fire 90%
Regeneration +14
+3 STR, +1 DEX, +1 CON, -2 WIS, -2 CHA
Fast Speed (Troll Appearance)
Ogre-
DResist Physical 10/-
All Armor Prof., All Weapon Prof., Shield Prof., Toughness
+3 STR, +3 CON, -2 INT, -1 WIS, -2 CHA
Slow Speed (Ogre Appearance)
Gray Orc-
DResist Cold/Fire 5/-
Bull Headed, Altertness, Resist Disease
+1 INT, +2 WIS, +1 CHA
Normal Speed (White Orc Shaman Appearance)
Elf/Half-Elf:
Rakasha-
DV Piercing 50%, DV Slashing 10%, DV Bludgeoning 5%,
Spell Immunity 6 and lower
Cast Ice Storm (9) Unlimited
+1 INT, +1 WIS, +1 CHA
Normal Speed (Half Tiger or Wolf Appearance)
Dryad-
Saves +4
Haste
Bright Light (20m Blue)
Cast Confusion (10) 1/day, Imp. Inviz (7) 3/day, Dominate Person (7) 3/day, Hold Monster (7) Unlimited
-2 STR, +2 DEX, +1 WIS, +1 INT, +2 CHA
Fast Speed (Elf or Dryad Appearance)
Drow-
SR24
Harm (11) 1/day, Darkness (3) 3/day
Iron Will
+3 STR, -2 CON, +1 INT, -1 WIS
Normal Speed (Drow Male/Female Appearance)
Dwarf:
Azer-
DV Cold 90%, DResist Fire 40/-
AC+2
Regeneration +3
+1 STR, +1 CON, +1 INT, +1 WIS, -2 CHA
Normal Speed (Azer Appearance)
Celestial-
Bright Light (20m White)
+2 All Abilities
Normal Speed
Wild Dwarf-
DResist Fire 10/-
AC +2
Resist Poison, Resist Disease, Use Poison, Nature Sense
+1 STR, +1 CON, -1 INT, +1 WIS
Normal Speed
Halfling/Gnome:
Svirfneblin-
Saves +2
Haste
Regeneration +3
Darkness (3) 3/day, Blind/Deaf (3) 3/day, Mass Charm (15) 1/day
-1 STR, +2 DEX, -1 CON, +1 INT, +2 WIS
Fast Speed (Svirfneblin Appearance)
Wraith-
Spell Resist 32
Haste
Self Concealment I, II, III
Strong Soul
-2 STR, +1 CON, +1 INT, +4 WIS, -2 CHA
Normal Speed (Alip Appearance)
Lizardfolk-
AC +5
Shield Prof., Martial Weapon Prof.
+4 STR, +1 DEX, +1 CON, -2 INT, -2 CHA
Normal Speed (White/Gray Kobold Appearance)
*Mrs. Ogress's Replacement Function allows players to transform into one of many different creatures based on race. These creatures are specific to the race of your character at the time of the MORF. Once MORF'd, you cannot undo it. You can be ANY level but it will cost you 10 Quest Points and you will de-level to level 1. You will acquire new feats, statistics and possibly an image based on the form you chose (this may change any forms/images you created using Vanity Hall). For abilities and feats, all stacking rules apply. Talk to the Dominia Public Transit officer in Shandalar for the ability to port.
Last updated 02.22.16
Human:
Aasimar-
DResist Fire/Cold/Electric 10/-
Universal Saves +3
AC +2
Strong Soul
+1 All Abilities
SR 14
Normal Speed (Angel or Bird Wings Appearance)
Shaugin-
DResist Acid 40/-
Blind Fight, Alertness
+2 STR, +2 DEX, +1 CON, -2 INT, -1 CHA
Fast Speed (Shaugin Appearance)
Gnoll-
AC+3
+4 STR, +1 CON, -1 INT, -1 WIS, -1 CHA
Normal Speed (Gnoll Appearance)
Half-Orc:
Troll-
DV Acid/Fire 90%
Regeneration +14
+3 STR, +1 DEX, +1 CON, -2 WIS, -2 CHA
Fast Speed (Troll Appearance)
Ogre-
DResist Physical 10/-
All Armor Prof., All Weapon Prof., Shield Prof., Toughness
+3 STR, +3 CON, -2 INT, -1 WIS, -2 CHA
Slow Speed (Ogre Appearance)
Gray Orc-
DResist Cold/Fire 5/-
Bull Headed, Altertness, Resist Disease
+1 INT, +2 WIS, +1 CHA
Normal Speed (White Orc Shaman Appearance)
Elf/Half-Elf:
Rakasha-
DV Piercing 50%, DV Slashing 10%, DV Bludgeoning 5%,
Spell Immunity 6 and lower
Cast Ice Storm (9) Unlimited
+1 INT, +1 WIS, +1 CHA
Normal Speed (Half Tiger or Wolf Appearance)
Dryad-
Saves +4
Haste
Bright Light (20m Blue)
Cast Confusion (10) 1/day, Imp. Inviz (7) 3/day, Dominate Person (7) 3/day, Hold Monster (7) Unlimited
-2 STR, +2 DEX, +1 WIS, +1 INT, +2 CHA
Fast Speed (Elf or Dryad Appearance)
Drow-
SR24
Harm (11) 1/day, Darkness (3) 3/day
Iron Will
+3 STR, -2 CON, +1 INT, -1 WIS
Normal Speed (Drow Male/Female Appearance)
Dwarf:
Azer-
DV Cold 90%, DResist Fire 40/-
AC+2
Regeneration +3
+1 STR, +1 CON, +1 INT, +1 WIS, -2 CHA
Normal Speed (Azer Appearance)
Celestial-
Bright Light (20m White)
+2 All Abilities
Normal Speed
Wild Dwarf-
DResist Fire 10/-
AC +2
Resist Poison, Resist Disease, Use Poison, Nature Sense
+1 STR, +1 CON, -1 INT, +1 WIS
Normal Speed
Halfling/Gnome:
Svirfneblin-
Saves +2
Haste
Regeneration +3
Darkness (3) 3/day, Blind/Deaf (3) 3/day, Mass Charm (15) 1/day
-1 STR, +2 DEX, -1 CON, +1 INT, +2 WIS
Fast Speed (Svirfneblin Appearance)
Wraith-
Spell Resist 32
Haste
Self Concealment I, II, III
Strong Soul
-2 STR, +1 CON, +1 INT, +4 WIS, -2 CHA
Normal Speed (Alip Appearance)
Lizardfolk-
AC +5
Shield Prof., Martial Weapon Prof.
+4 STR, +1 DEX, +1 CON, -2 INT, -2 CHA
Normal Speed (White/Gray Kobold Appearance)